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Wada - Harvest Moon almost didn't happen

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Wada - Harvest Moon almost didn't happen

Post by Lucaren on Thu Mar 08, 2012 9:52 pm

"Despite being small, the developer working on Harvest Moon had several projects going on simultaneously for the PlayStation and Saturn platforms. They took on more than what they could handle and eventually shut down. The president went missing -- literally. Teams were scattered. The only thing remaining was unfinished game data and assets. I was in no position to comment on their operations, but in hindsight I wish I did, even if it means I had to cross a line. I was very heartbroken. The only thing I wanted was for people to experience this new type of game. here was no way to complete the game within the remaining budget, and I was ready to call it quits." - Yasuhiro Wada, creator of the Harvest Moon franchise
Wondering how Wada managed to turn things around and start this long-running franchise?

Check out full article here: http://gamasutra.com/view/news/165143/GDC_2012_How_Harvest_Moon_almost_didnt_happen.php
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Re: Wada - Harvest Moon almost didn't happen

Post by EdaciousWolfy on Fri Mar 16, 2012 2:51 am

Harvest actually seemed fun when I played the demo
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